![freeciv 2.2.3 freeciv 2.2.3](http://img3.wikia.nocookie.net/__cb20091228121018/freeciv/ca/images/9/9c/Captura_de_pantalla_2.1.9%2B.png)
The first and foremost key to success in combat is to know the advantages and disadvantages of your army. If not, you may first want to read the other articles in the Combat section before starting this one. This article assumes that you're familiar with the basic terms used herein, such as Combat Strength (CS), Movement Points (MP), and so on, as well as the general rules for the types of combat (melee, ranged, etc.). In order to master the combat system of Civilization V, you will need to learn a lot, and hopefully this article will help you with that. And after that we have the civilization-specific units, which have even more special abilities! All of this together creates a very interesting and quite sophisticated combat experience. Besides the individual features of generic units, we also have the promotion system which allows each individual unit to acquire additional strengths and turn better in some aspects of warfare. The combat system in Civilization V and its expansion sets is elaborate and detailed, allowing for some really brilliant and quite lifelike military strategies to develop.
#Freeciv 2.2.3 password
![freeciv 2.2.3 freeciv 2.2.3](https://1.bp.blogspot.com/-9u0QXe9ybeo/WWlvU_DnejI/AAAAAAAAIN0/BUl-HrIsuwE3sKywG67Nuv_wLRABID6oQCLcBGAs/w1200-h630-p-k-no-nu/h45.png)
GTK2 client - Improved allies chat button.GTK2 client - Enabled small-screen mode by default.GTK2 client - Improved UI in small-screen mode.GTK2 client - Ensure files are sorted in save and load game dialogs.Introduced server option maxconnectionsperhost.Improved handling of ruleset loading in scenarios.Only clients attached to a player can send vote packets.Bug fix: the client now takes fortresses (and similar bases) into account when displaying combat probabilities.Improvements to private chat messages, including ensuring they are saved in the event cache for senders.Ensure team name changes in pregame are propagated to all clients.Fix crashes/errors associated with creating/deleting nations in editor.Fix bug where displayed diplomatic state was initially incorrect after loading from a savegame.Fixed error loading the France scenario.
![freeciv 2.2.3 freeciv 2.2.3](http://files.freeciv.org/contrib/tilesets/bigtrident/bigtrident.png)
Cross-platform compatibility improvements.
#Freeciv 2.2.3 full
See the full ChangeLog in the source for a comprehensive list of all changes. WARNING: This is a tentative list, by no means exhaustive.